Monday, February 21, 2011

Survival Hunter Guide: talents, glyph, priority dps for patch 4.03a // 4...


World of Warcraft: Cataclysm

World of Warcraft: Cataclysm Survival Hunter DPS spec Priority/Rotation, talents glyph and much more. (Patch 4.0.3a, 4.03a, 4.0.6, 4.06)

Hello youtubers, this is MmoGlog.
Today I come to you guys with my Hunter survival spec Guide.
Before we get into the priority lets talk about the hunter talents.
These are my talents on my survival spec hunter.  Some Things to clearify in my talents are Entrapment,  Serpent Spread, sic' em, and  One with nature.

I have 2 out of 2 in entrapment  What entrapment does is  that it roots the target that triggered the trap, and the surrounding enemies for 4 seconds.  Because it has a rooting ability it's really useful in such fights as Magmaw when you need to slow the worms down.

I have 1 out of 2 in Serpent Spread because with the new fixes, it now only effects 4 targets out of the total amount of targets being attacked by multi-shot.  Multi-shot can easly be used again before 6 seconds DoT timer ends, so there is no need to have it last up to 9 seconds.

I have 1 out of 2 in Sic' em.  Sic'em reduces the cost of the pet's 50% or 100% when you critically hit with one of your special abilitiies. This talent for your pet and in Survival spec, you are doing most of the damage while the pet is just there to give you and the raid buffs.

I took the 2 last talent points and used it on  One with Nature.  One with Nature increases the attackpower bonus of Aspect of the Hawk by 20%. Must I need to explain more?

Glyphs are: Explosive shot, Kill Shot, and Serpent sting.
Major glyphs, and minor are your choosing. For me I chose the glyphs with best survivability

Priority:
1: Explosive Shot
2: Black Arrow
3: Serpent Sting
4: Arcane Shot
5: Cobra Shot.

The key to this fight is saving your focus and keeping Explosive shot on cooldown. Save your Lock and Load proc for only explosive shot. Don't just spam explosive shot when you get a Lock and Load proc, use it once, let the Explosive shot duration fall off, then use explosive shot again.  If Explosive shot is down use Black arrow. If Explosive shot and Black Arrow are both on cooldown, and your target does not have serpent sting,then  apply Serpent Sting.  If Explosive shot is on cooldown, Black Arrow is on cooldown, and serpent Sting is on the target, then use Arcane shot, if you have more than 50 focus, and explosive shot is at 3+ seconds on it's cooldown, then use arcane shot.
Use Cobra Shot to refresh Serpent sting, gain focus.

This is my guide to you guys from MMOGLOG,

Glogs out.
Sorry I haven't been releasing videos. Today I Already have guide for my Survival Hunter from talents to glyphs and the their priorities.

Thursday, January 27, 2011

Elemental Shaman DPS Priority with Glyphs and Talents patch 4.03a // 4.0.6 // 4.1 (level...



Hello guys, this is Glog,
I’m coming to you guys with my Elemental shaman dps Priority list.
Talents:
The talents are the basics. You should be left with around 2 to 4 extra talent points at level 85. I would suggest these following talents to be filler for the 2 -4 extra talent points.
1. 2 out of 2 in Ancestral Swiftness talent for running speed and survival
2. 2 out of 2 Reverberation talent for switching to targets without flame shock debuff and interrupting
3. 2 out of 2 in Earth’s grasp talent for kiting and slowing adds.
Glyphs:
Prime Glyphs are: Lava Burst, Lightning Bolt, and Flame shock.
Major Glyphs are: Lightning Shield, Thunder, and Hex or Chain Lightning.
Minor Glyphs are in your choosing.
Elemental Rotation or Priority:
The Elemental rotation priority combination of keeping flame shock up, and keeping lava burst down and using the earth shock in-between 6-8 lightning shield charges.

The elemental rotation is a combination of cool down use, flame shock up times, and preventing the waste of shield charges.
  1. Keep lightning shield up
  2. Keep flame shock up on your target. Flame shock makes Lava burst a 100% chance to be critical.
  3. Use Lava Burst whenever it is not on cool down
  4. Cast Earth Shock. If you have a total of 6-9 Lightning shield charges and if flame shock has more than 6 + seconds on it’s debuff timer.
  5. Cast Chain Lightning, Only if there are more there are more than 3 targets to take damage from Chain lightning.
  6. Cast Lightning Bolt until priority 1 – 5 is needed to be casted. Or simply just spam it.



Tuesday, January 18, 2011